Thursday, August 10, 2023

If I were to make the next Halo video game, would it be a good idea to hire video game developers who hate Halo to join the team?

 Hiring video game developers who actively dislike or hate the franchise they are working on, such as Halo in this case, might not be the best approach. While diverse perspectives can sometimes bring fresh ideas and insights to a project, building a successful game requires a deep understanding and appreciation of the franchise's core elements, lore, gameplay mechanics, and fan expectations. Here are a few reasons to consider:


1. **Lack of Passion:** Developers who dislike Halo might not be motivated to invest their best efforts into the project. Passion for the subject matter often translates into dedication, creativity, and a desire to deliver a great experience.


2. **Familiarity and Understanding:** Developers who are fans of the franchise are more likely to understand the nuances and intricacies of the Halo universe. They can build upon the existing lore, gameplay mechanics, and storytelling elements, ensuring consistency and authenticity.


3. **Audience Expectations:** Halo has a dedicated fan base with specific expectations for gameplay, story, and overall experience. Developers who don't appreciate the series might inadvertently deviate from these expectations, leading to disappointment among fans.


4. **Cohesion and Collaboration:** A team that shares a common passion for the project can foster a more cohesive work environment. Developers who dislike the franchise might struggle to collaborate effectively and contribute positively to the project's overall vision.


5. **Quality Assurance:** Hiring developers who dislike Halo might lead to rushed or subpar development, as they might not be invested in ensuring the game meets the high standards expected by fans and the industry.


6. **Innovation vs. Preservation:** While new perspectives are valuable, it's essential to strike a balance between preserving what fans love about the franchise and introducing innovative elements. Developers who dislike the series might lean too heavily toward drastic changes, potentially alienating the existing fan base.


Instead of hiring developers who actively dislike Halo, consider building a diverse team that includes both longtime fans of the franchise and individuals who can bring fresh perspectives without an inherent bias against it. This approach can lead to a balance between honoring the series' legacy and pushing the boundaries of innovation. Collaboration and respectful discussions among team members with varying viewpoints can result in a game that appeals to both dedicated fans and newcomers alike.

Thursday, July 13, 2023

Video Game Hunger Games by AI

A list of 100 Video Game Characters competing in the Hunger Games.

1. Mario (Super Mario Bros.)

2. Link (The Legend of Zelda)

3. Master Chief (Halo)

4. Kratos (God of War)

5. Lara Croft (Tomb Raider)

6. Samus Aran (Metroid)

7. Sonic the Hedgehog

8. Nathan Drake (Uncharted)

9. Geralt of Rivia (The Witcher)

10. Arthur Morgan (Red Dead Redemption 2)

11. Joel (The Last of Us)

12. Aloy (Horizon Zero Dawn)

13. Ezio Auditore da Firenze (Assassin's Creed)

14. Marcus Fenix (Gears of War)

15. Mega Man

16. Solid Snake (Metal Gear Solid)

17. Leon S. Kennedy (Resident Evil)

18. Kratos (God of War)

19. CJ (Grand Theft Auto: San Andreas)

20. Sora (Kingdom Hearts)

21. Cloud Strife (Final Fantasy VII)

22. Arthur Curry (Aquaman: Battle for Atlantis)

23. Duke Nukem

24. Commander Shepard (Mass Effect)

25. Max Payne

26. Jin Sakai (Ghost of Tsushima)

27. Arthur Morgan (Red Dead Redemption 2)

28. Isaac Clarke (Dead Space)

29. Joel (The Last of Us)

30. Alex Mercer (Prototype)

31. John Marston (Red Dead Redemption)

32. Gordon Freeman (Half-Life)

33. Ezio Auditore da Firenze (Assassin's Creed)

34. Chris Redfield (Resident Evil)

35. Agent 47 (Hitman)

36. Ellie (The Last of Us)

37. Cole MacGrath (Infamous)

38. Booker DeWitt (BioShock Infinite)

39. Leon S. Kennedy (Resident Evil)

40. Commander Shepard (Mass Effect)

41. Jill Valentine (Resident Evil)

42. Aiden Pearce (Watch Dogs)

43. Altaïr Ibn-La'Ahad (Assassin's Creed)

44. John-117 "Master Chief" (Halo)

45. Bayek (Assassin's Creed Origins)

46. Ellie (The Last of Us Part II)

47. Tidus (Final Fantasy X)

48. Spyro the Dragon

49. Ryu (Street Fighter)

50. Kratos (God of War)

51. Ezio Auditore da Firenze (Assassin's Creed II)

52. Arthur Morgan (Red Dead Redemption 2)

53. Commander Shepard (Mass Effect)

54. Marcus Fenix (Gears of War)

55. Sam Fisher (Splinter Cell)

56. Big Boss (Metal Gear Solid 3: Snake Eater)

57. Lara Croft (Tomb Raider)

58. John Marston (Red Dead Redemption)

59. Geralt of Rivia (The Witcher 3: Wild Hunt)

60. Arthur Curry (Aquaman: Battle for Atlantis)

61. Commander Shepard (Mass Effect 2)

62. Joel (The Last of Us Part II)

63. Kratos (God of War)

64. Link (The Legend of Zelda: Breath of the Wild)

65. Max Caulfield (Life is Strange)

66. Leon S. Kennedy (Resident Evil 4)

67. Mega Man X

68. Trevor Phillips (Grand Theft Auto V)

69. Ezio Auditore da Firenze (Assassin's Creed: Brotherhood)

70. Arthur Morgan (Red Dead Redemption 2)

71. Commander Shepard (Mass Effect 3)

72. Lara Croft (Tomb Raider)

73. Joel (The Last of Us)

74. Geralt of Rivia (The Witcher 3: Wild Hunt)

75. Link (The Legend of Zelda: Ocarina of Time)

76. Mega Man Zero

77. Samus Aran (Metroid)

78. Arthur Morgan (Red Dead Redemption 2)

79. Commander Shepard (Mass Effect)

80. Marcus Fenix (Gears of War)

81. Kratos (God of War)

82. Link (The Legend of Zelda: Breath of the Wild)

83. Master Chief (Halo)

84. Ezio Auditore da Firenze (Assassin's Creed)

85. Joel (The Last of Us)

86. Geralt of Rivia (The Witcher)

87. Lara Croft (Tomb Raider)

88. Samus Aran (Metroid)

89. Sonic the Hedgehog

90. Nathan Drake (Uncharted)

91. Mega Man

92. Solid Snake (Metal Gear Solid)

93. Leon S. Kennedy (Resident Evil)

94. Kratos (God of War)

95. CJ (Grand Theft Auto: San Andreas)

96. Sora (Kingdom Hearts)

97. Cloud Strife (Final Fantasy VII)

98. Arthur Curry (Aquaman: Battle for Atlantis)

99. Duke Nukem

100. Commander Shepard (Mass Effect)


Determining the survival chances of characters from different video games in a Hunger Games challenge is subjective and speculative. However, considering the skills, abilities, and traits of some of the characters on the list, here are a few who could potentially fare well:


1. Master Chief (Halo): Master Chief is a highly skilled soldier with advanced combat training, tactical thinking, and augmented abilities, making him a formidable contender in a survival competition.

2. Joel (The Last of Us): Joel has extensive survival experience in a post-apocalyptic world, with excellent combat skills, resourcefulness, and a strong will to protect himself and his loved ones.

3. Geralt of Rivia (The Witcher): Geralt is a highly trained monster hunter with exceptional swordsmanship, magic abilities, and heightened senses, giving him an advantage in combat and tracking.

4. Lara Croft (Tomb Raider): Lara Croft is an athletic and resourceful archaeologist who excels in exploration, survival skills, and combat. Her adaptability and intelligence could aid her in navigating the challenges of the Hunger Games.

5. Samus Aran (Metroid): Samus Aran is a skilled bounty hunter equipped with advanced weaponry and armor. Her agility, combat prowess, and technological advantages could give her an edge in the competition.

6. Ezio Auditore da Firenze (Assassin's Creed): Ezio is a highly trained assassin with excellent parkour skills, combat abilities, and stealth techniques. His adaptability and strategic thinking could be advantageous in a survival scenario.


On the other hand, the following characters might excel at hiding and remaining hidden until the latter stages of the Hunger Games:


1. Ezio Auditore da Firenze (Assassin's Creed): Ezio is a master of stealth and parkour, making him skilled at remaining hidden and moving silently. His ability to blend into crowds and use stealth takedowns would aid him in avoiding conflicts until the opportune moment.

2. Solid Snake (Metal Gear Solid): Snake is a renowned stealth operative with expertise in infiltration and remaining undetected. His use of camouflage, silent movement, and tactical espionage would make him adept at hiding until the competition progresses.

3. Booker DeWitt (BioShock Infinite): Booker possesses skills in stealth and combat, allowing him to hide and strike at the right moment. His ability to utilize Vigors and weapons effectively gives him an advantage when choosing engagements.


Of course, the outcome of a Hunger Games challenge would depend on various factors, including the specific arena layout and the strategies employed by each character.

Predicting the exact order of elimination in a Hunger Games challenge for the characters from the list is highly speculative and dependent on various factors. However, considering certain characteristics and abilities, here are a few characters who might face challenges in the early stages:


1. Arthur Curry (Aquaman: Battle for Atlantis): Aquaman's powers heavily rely on water, and if the Hunger Games arena lacks significant water sources, it could limit his abilities and put him at a disadvantage.

2. Duke Nukem: Duke Nukem is known for his bravado and action-hero persona, but he may lack the subtlety and survival skills required for a competition like the Hunger Games.

3. Mega Man: While Mega Man possesses various powerful abilities, he may struggle against opponents with more versatile combat skills or those who can exploit his weaknesses.

4. Sonic the Hedgehog: Sonic's speed could be an advantage for evasion, but in a contest where stealth and strategy play key roles, he might find it challenging to adapt.

5. Arthur Morgan (Red Dead Redemption 2): Although Arthur Morgan is a skilled gunslinger and survivalist, his world-class abilities may be less effective in a scenario where guns and ammunition are limited.


It's important to remember that these characters have different strengths and weaknesses, and the outcome of the Hunger Games challenge would depend on various factors such as the arena layout, alliances, and the decisions made by the participants. The actual first elimination would be influenced by the dynamics of the competition and the interactions between the characters.

Tuesday, April 18, 2023

Arthur and The Cable Guy Screenplay - First Few Pages


SCENE 1

Police Officer: Sir, do you know why I pulled you over?

Arthur: Uh, no, officer. Was I speeding?

Police Officer: No, sir. You just drove through a crosswalk without stopping for the pedestrian trying to cross the road.

Arthur: Oh, I'm sorry. I didn't see them.

Police Officer: Well, that's no excuse, sir. You need to be more careful on the road.

Arthur: I understand, officer. Listen, I don't mean to be difficult, but do you recognize me? I was the star of a PBS show when I was younger.

Police Officer: PBS? That liberal propaganda network?

Arthur: Well, I wouldn't say that. But yes, I was the star of "Arthur".

Police Officer: "Arthur"? That show for kids with the aardvark? Yeah, sorry, sir. That doesn't get you out of a ticket.

Arthur: (sighs) I understand, officer. I'll take the ticket.

 

SCENE 2

 

Crowd Member 1: Hey, what the hell do you think you're doing? We've been waiting in line for hours, and you just cut in front of us!

Arthur: I'm sorry, I didn't mean to offend anyone. The doorman recognized me and let me in.

Crowd Member 2: Who cares if the doorman recognized you? That doesn't give you the right to cut in line like that.

Crowd Member 3: Yeah, we're all fans of the band too. We've been looking forward to this concert for weeks.

Arthur: I understand, and I apologize. I wasn't trying to be rude or disrespectful.

Crowd Member 1: Well, you are being disrespectful. You're acting like you're better than us just because you were on some kids' show.

Arthur: No, that's not it at all. I'm just here to enjoy the concert like everyone else.

Crowd Member 2: Well, you can enjoy it from the back of the line like everyone else too.

Arthur: (sighs) Alright, you're right. I'll go to the back of the line. I'm sorry for causing any trouble.

Crowd Member 3: (smirks) Yeah, you better be sorry.

Arthur: (walks away to the back of the line) This is a good reminder that just because I was on a TV show doesn't mean I'm entitled to anything.

SCENE 3

Police Officer 1: So, Mr. Arthur, let me get this straight. You're claiming that you didn't steal this home theater system?

Arthur: That's correct. I got it as a gift from my cable guy, who happens to be the Jim Carrey character from "The Cable Guy".

Police Officer 2: The Jim Carrey character from "The Cable Guy"? That movie was disturbing.

Arthur: Well, he's not like that in real life. He's actually a really nice guy, and he set up the home theater for me as a gift.

Police Officer 1: And you didn't think it was odd that he was giving you such an expensive gift for free?

Arthur: Well, yeah, I did. But he said it was a thank you for being a loyal customer for so many years.

Police Officer 2: I'm sorry, Mr. Arthur, but we find it hard to believe that someone would just give you a home theater system worth thousands of dollars for free.

Arthur: I understand that, but it's the truth. I didn't steal anything.

Police Officer 1: And we're supposed to believe you, just because you were on some kids' show?

Arthur: Look, I know you don't like PBS or my show, but that doesn't mean I'm a criminal.

Police Officer 2: We're not saying you're a criminal, Mr. Arthur. We're just saying we need to investigate this further.

Arthur: Okay, but can I at least call my lawyer?

Police Officer 1: Sure, go ahead. But just remember, the truth will come out eventually.

 

SCENE 4

 

"Ladies and gentlemen of the jury, today we're here to determine the guilt or innocence of the defendant, Arthur. As a prosecutor, I've had to endure countless hours of his show with my child, and I have to say, I never imagined I would be standing here today prosecuting him. But here we are.

"The evidence is clear. The defendant was caught in possession of a stolen home theater system worth thousands of dollars. He claims that he received it as a gift from his cable guy, but let's be real, that's just not plausible. Would you give away something worth that much money to a stranger, just for being a loyal customer? I don't think so.

"And let's not forget who we're dealing with here. This is Arthur, the star of a children's show that has been on the air for decades. We all know his face, his voice, his mannerisms. But what do we really know about him? What kind of person is he, really? Does he think he's above the law, just because he was once a beloved character on PBS Kids?

"The defense will try to argue that Arthur is a good person who would never steal anything. But I urge you to look beyond his friendly demeanor and colorful clothing. The evidence speaks for itself. Arthur is guilty of the crime he's been charged with, and I ask that you find him guilty as charged."

 

SCENE 5

 

Prosecutor: Ms. Pappas, you've been studying and watching Arthur for years, is that correct?

Maria Pappas: Yes, that's correct.

Prosecutor: And what is your professional opinion of Arthur's character?

Maria Pappas: Well, as a researcher, I have to remain impartial, but I have to say that some of the things I've observed over the years are concerning.

Prosecutor: Can you elaborate on that?

Maria Pappas: Well, for one, Arthur has been known to break the rules and go against authority figures when it suits him. He's also been known to take shortcuts and look for easy ways out of situations, which could certainly include stealing.

Prosecutor: So you believe that Arthur is capable of stealing?

Maria Pappas: Yes, based on my observations, I think it's possible that Arthur could steal something if he thought he could get away with it.

Prosecutor: And in your opinion, is it plausible that Arthur could have received a home theater system worth thousands of dollars as a gift from his cable guy?

Maria Pappas: Honestly, no. It seems highly unlikely that someone would just give away something so valuable to a stranger, even if they were a loyal customer.

Prosecutor: Thank you, Ms. Pappas. No further questions.

 

SCENE 6

 

Binky's perspective of the night

"Your Honor, I was at a party at Arthur's home, which was hosted by the Cable Guy. Arthur was drinking heavily and seemed to be having a good time. At one point, I noticed him talking to a woman who I didn't recognize. They seemed to hit it off, and I thought nothing of it at the time.

The next day, I found out that Arthur had unknowingly slept with a prostitute. He was really upset when he found out and couldn't believe what had happened. He told me that he thought the woman was just another party guest.

But let me be clear, Your Honor, this incident had nothing to do with the home theater setup that Arthur received from the Cable Guy. Arthur did not steal any of the equipment. He was a victim of circumstance and made a mistake. But he's a good person who made an honest mistake, and I believe he deserves to be cleared of these false accusations."

SCENE 7

Prosecution: Mr. Arthur, on the night of the incident in question, you were pulled over by a police officer for driving through a crosswalk without stopping for pedestrians, is that correct?

Arthur: Yes, that's correct.

Prosecution: And when the officer pulled you over, you attempted to bribe him with your fame as a former children's television star, did you not?

Arthur: No, that's not what happened.

Prosecution: According to the officer's report, you said, and I quote, "Do you know who I am? I'm Arthur! I used to be on PBS Kids. I could make you famous if you let me go."

Arthur: I may have mentioned my past work, but I did not try to bribe the officer.

Prosecution: And isn't it true that the officer did not recognize you and instead gave you a ticket?

Arthur: Yes, he did give me a ticket.

Prosecution: So your attempt to use your fame was unsuccessful in this instance, correct?

Arthur: Yes, that's correct.

Prosecution: Mr. Arthur, do you understand that no one is above the law, no matter how famous or well-known they may be?

Arthur: Yes, I understand that.

 

SCENE 8

Binky: "Look, Arthur, I didn't mean to bring up all that stuff in court. I was just trying to help clear your name."

Arthur: "I appreciate that, but you didn't have to bring up things that are none of their business."

Binky: "I'm sorry, man. I just got carried away. I really didn't think it would come up."

Arthur: "Well, it did, and now I feel like I'm being judged for something that has nothing to do with the case."

Binky: "I understand, but hey, while we're on the topic of personal stuff, how did things go with that lady the Cable Guy brought to the party?"

Arthur: "Binky, come on. That's not the kind of thing I want to talk about right now."

Binky: "Okay, okay, I get it. I'm sorry. I just thought, you know, it might help lighten the mood a bit."

Arthur: "I appreciate the thought, but let's just focus on getting through this trial first, okay?"

SCENE 8

Arthur: Thank you, Ms. Pappas. Your testimony was very helpful.

Judge: Mr. Arthur, do you have any witnesses or evidence you would like to present in your defense?

Arthur: Yes, Your Honor. I would like to call my cable guy, Jim Carrey, to the stand.

Judge: Very well. Mr. Carrey, please approach the stand and state your name for the record.

Jim Carrey: My name is Jim Carrey.

Arthur: Mr. Carrey, did you give me the home theater system in question as a gift?

Jim Carrey: Yes, I did. I wanted to thank Arthur for being a loyal customer for so many years.

Arthur: And did you take the system from someone else's home or steal it in any way?

Jim Carrey: No, of course not. I bought it myself and gave it to Arthur as a gift.

Arthur: Your Honor, I would also like to submit these text messages between Mr. Carrey and myself as evidence.

Judge: Very well. The court will review the messages. Mr. Carrey, you may step down.

 

SCENE 7

 

Judge: After reviewing the evidence and hearing the testimony of both the prosecution and defense, the court finds the defendant, Arthur, not guilty of the charges of theft.

Crowd: (cheering and clapping)

Arthur: (exhales deeply) Thank you, Your Honor. I'm relieved that this is finally over.

Judge: Mr. Arthur, while you have been cleared of these charges, I would like to remind you that being a celebrity does not exempt you from the law. Please be more careful in the future.

Arthur: Yes, Your Honor. I understand.

Outside the courthouse:

Arthur: (approaches Jim Carrey) Thank you so much for coming to my defense in court. I really appreciate it.

Jim Carrey: No problem, man. You're my favorite aardvark, you know?

Arthur: (laughs) Thanks, Jim. Listen, can I buy you lunch or something to thank you?

Jim Carrey: Nah, that's alright. Just keep being a good customer, and we'll call it even.

Arthur: Alright, you got it. Thanks again, Jim.

Jim Carrey: Take care, Arthur.

Arthur: (smiles and walks away) Time to get back to my normal life. No more trouble, I hope.

SCENE 8

Arthur arrives at the bar at 7, and Jim is already there, sipping a drink.

Jim: "Arthur, my boy! Over here!"

Arthur walks over to the table and takes a seat.

Arthur: "So, what did you want to talk about?"

Jim: "Well, first of all, I wanted to congratulate you on your successful return to the real world. You really showed everyone what you're made of."

Arthur: "Thanks, Jim. I couldn't have done it without your help."

Jim:  Ah, don't mention it. I just want to see you succeed. Speaking of which, I've got an idea that I think could really take your career to the next level."

Arthur: "Oh, really? What's that?"

Jim leans in closer and lowers his voice.

Jim: "What if I told you that I have connections in the film industry? Connections that could get you a starring role in a major motion picture?"

Arthur's eyes widen in surprise.

Arthur: "That would be amazing! But how would you manage to pull that off?"

Jim: "Let's just say that I have some powerful friends who owe me a few favors. All I need you to do is agree to be in the movie, and I'll take care of the rest."

Arthur hesitates for a moment, but the allure of fame and fortune is too great to resist.

Arthur: "Okay, Jim. I'm in."

Jim smiles smugly to himself as he takes another sip of his drink. He knows that Arthur has just sealed his fate, and that he will never be able to return to his normal life.

 

SCENE 8

Arthur is sitting at a fancy restaurant with Binky Barnes, who he hasn't seen in a while. They're catching up on old times, and Binky is surprised at how different Arthur has become.

Binky: "Man, Arthur, you've really changed. I remember when we were younger, you were always so down-to-earth and kind. What happened?"

Arthur: "What do you mean? I'm still the same Arthur."

Binky: "No, you're not. You're always talking about your next big project or how much money you're making. You never ask about how I'm doing or what's going on in my life."

Arthur: "Come on, Binky. You know how important my work is to me. I can't waste my time on small talk."

Binky: "Small talk? Is that what our friendship has become to you? Just small talk?"

Arthur: "No, Binky, it's not like that. I'm just busy, that's all."

Binky: "Busy with what? You've got everything you ever wanted, and yet you're still not satisfied."

Arthur: "What are you talking about?"

Binky: "I'm talking about the fact that you're not happy, Arthur. You're always striving for more, but you never stop to appreciate what you have."

Arthur: "I appreciate everything I have, Binky. But I'm not going to settle for mediocrity."

Binky: "Mediocrity? Is that what you think of our friendship? That it's mediocre?"

Arthur: "No, of course not. But you have to understand that I have bigger things to worry about now."

Binky: "Bigger things? Like what?"

Arthur: "Like my career, Binky. I have to focus on that if I want to keep succeeding."

Binky: "I get it, Arthur. But don't forget about the people who were there for you before you became famous."

Arthur: "I won't, Binky. I promise."

 

Scene 2:

 

Arthur is on the phone with Binky, who's trying to make plans to hang out. Arthur is brushing him off.

Binky: "Hey, Arthur. It's been a while since we hung out. I was thinking we could grab lunch this weekend?"

Arthur: "I don't know, Binky. I'm really busy with work."

Binky: "Come on, man. You're always busy with work. Can't you take a break for one afternoon?"

Arthur: "I wish I could, Binky, but I have a big project I'm working on. Maybe next time."

Binky: "Next time? You always say that, Arthur. When was the last time we hung out?"

Arthur: "I don't know, Binky. I'm sorry. I just don't have time right now."

Binky: "You don't have time for your friends anymore, Arthur. That's what it seems like to me."

Arthur: "That's not true, Binky. I'm just really focused on my career right now. I'll make it up to you, I promise."

Binky: "You always say that, Arthur. But I'm starting to wonder if you even care about our friendship anymore."

Arthur: "Binky, of course I care. You're my

SCENE 8

One day, Arthur and Binky were hanging out at the Sugar Bowl, sipping on milkshakes and chatting about old times.

"You know, Binky, I was thinking," Arthur said, "Maybe I should start my own production company. Jim Carey thinks it's a great idea, and I have the talent and experience to make it happen."

Binky raised an eyebrow. "That sounds ambitious, Arthur. But are you sure you're ready for that kind of responsibility? I mean, you've been working with Jim Carey for a while now, but that doesn't mean you're ready to strike out on your own."

Arthur scoffed. "What are you talking about, Binky? I've learned more in the past five years than I ever did on that stupid PBS show. I'm ready to take the next step in my career, and if you can't see that, then maybe we're not as good of friends as I thought."

Binky was taken aback by Arthur's sudden change in tone. "Whoa, Arthur, I'm just trying to look out for you. I don't want to see you make a mistake and ruin your career before it even gets started."

Arthur rolled his eyes. "I don't need you to look out for me, Binky. I'm perfectly capable of making my own decisions. Maybe I don't need friends who can't support me."

With that, Arthur got up from the booth and stormed out of the Sugar Bowl, leaving Binky sitting there, feeling hurt and confused.

 

SCENE 8

Arthur sat across from Jon Favreau at a trendy cafe in Los Angeles. They were discussing a new project they were working on together. Arthur was excited to be working with someone as renowned as Favreau.

As they talked, Arthur noticed Binky walking by outside. He didn't want to acknowledge him, but he couldn't help but feel a pang of guilt. Binky had been his best friend since childhood, but Arthur's ego had been getting in the way lately.

Arthur pretended not to notice as Binky walked by the window, hoping that he wouldn't come in and interrupt their meeting. He leaned in and spoke in a hushed tone to Jon, hoping to distract him from Binky's presence.

But just as he was getting into the conversation, Binky walked in, looking surprised to see Arthur there.

"Hey, guys!" Binky said cheerfully, approaching the table. "What are you up to?"

Arthur looked up, feigning surprise. "Binky, hey! I didn't expect to see you here."

Binky looked at him skeptically, sensing something was off. "Is everything okay, Arthur?"

Arthur tried to play it off, but he knew that he had hurt Binky's feelings by ignoring him. He felt a twinge of regret and wished that he could go back to the way things used to be between them.

"Yeah, everything's fine," Arthur said, trying to sound convincing. "Jon and I were just discussing our new project."

Binky nodded, still looking a bit hurt. "Okay, well, I'll let you guys get back to it then. Catch you later."

As Binky walked away, Arthur felt a pang of guilt. He knew that he had been acting like a jerk lately, and he didn't want to lose Binky's friendship. But at the same time, he felt like he had to keep up his persona in front of Jon Favreau. It was a tricky balancing act, and he wasn't sure how much longer he could keep it up.

SCENE 9

 

As Arthur walked arm in arm with the two aspiring actresses, he spotted Binky walking down the street towards them. Binky saw Arthur and waved, but Arthur pretended not to notice, putting on a fake smile and continuing his conversation with the actresses.

After they passed by, Arthur quickly took out his phone to check if Binky had called him. Sure enough, there were several missed calls and voicemail messages from his old friend. Arthur sighed and quickly forwarded the calls to voicemail, not wanting to be interrupted during his date.

Later that night, Arthur found himself in bed with the two actresses, their low self-esteem making them eager to please him. But as Arthur lay there, his mind began to wander back to the good old days when he and Binky would hang out and have fun together.

He thought about the times they would go fishing at the lake or play video games in his basement. He missed the days when he could just be himself around Binky and his little sister DW, before he got caught up in the glitz and glamour of Hollywood.

As he lay there, Arthur realized how much he had changed since those days. He had become arrogant and selfish, only concerned with his own success and fame. He had pushed away the people who had truly cared about him, like Binky and his family.

But as he listened to the soft breathing of the actresses next to him, Arthur knew that he couldn't go back to his old life. He was too far gone, too consumed by his own desires and ambitions. And so, he closed his eyes and tried to push the memories of his past away, focusing instead on the bright future that lay ahead.

 

SCENE 9

Arthur took a deep breath of the fresh, mountain air as he stepped out onto the balcony. He felt invigorated after a long day of skiing, and the crisp cold air felt refreshing against his skin. As he looked out over the breathtaking view of the snow-capped mountains in the distance, he couldn't help but feel a pang of nostalgia.

He thought back to his childhood days, when he used to ski with his family in the local mountains. He remembered how excited he used to get when they would take the ski lift to the top of the mountain and carve their way down the slopes.

As he stood there lost in thought, he absentmindedly reached into his back pocket and pulled out the switchblade he had carried with him since he was a kid. He flipped it open and started carving the initials "A.R + D.W." into the wooden railing of the balcony.

As he carved, he couldn't help but think of all the good times he had shared with his best friends, Arthur and DW. He felt a twinge of guilt as he realized how much he had drifted away from them in recent years. He wondered what they were doing now, and whether they were still close like they used to be.

He took a deep breath and closed his switchblade, sliding it back into his pocket. As he turned to head back into the suite, he caught a glimpse of the two actresses passed out on the bed. He shook his head and sighed, feeling a bit empty inside.

Despite all the glamour and excitement of his Hollywood lifestyle, he couldn't help but feel that something was missing. He missed the simple pleasures of his childhood, and the close bonds he used to share with his friends and family.

 

A Review of The Arthur Podcast on PBS

 I only listened to a couple, but I asked Chat GPT to write me 10 episodes of more mature podcast.


The kids show Arthur is having a podcast where the titular character Arthur, now a grown man, reflects back as being a kid and the adventures he went on but with a dark tone as he discovered the real world ended up not being as great as he imagined. What are some episode ideas for the podcast?


Here are some episode ideas for the dark-toned "Arthur" podcast:


"The Disappearance": Arthur reflects on the time he and his friends stumbled upon a strange underground room in the woods, only for one of his friends to disappear without a trace. As an adult, Arthur realizes the truth about what happened to his friend.


"The Carnival": Arthur recalls his excitement at going to the carnival with his family, but as he looks back, he realizes the darkness lurking behind the bright lights and games.


"The Puppeteer": Arthur remembers the time he and his friends were fascinated by a mysterious puppeteer who performed in their town. However, when they investigate further, they discover a sinister secret.


"The New Kid": Arthur reflects on his excitement when a new kid moved into his neighborhood and became his friend. However, as they grew older, Arthur realized that the new kid had a troubled home life and was dealing with serious issues.


"The Treasure Hunt": Arthur and his friends embark on a treasure hunt that takes them to a dangerous part of town. As an adult, Arthur realizes the danger they put themselves in and the lessons he learned about risk-taking.


"The Talent Show": Arthur looks back on the time he entered a talent show at his school, only to realize that winning wasn't everything and that talent can be subjective.


"The Halloween Party": Arthur remembers a Halloween party he went to as a kid, but as he reflects on it as an adult, he realizes the danger they were in from the reckless behavior of their peers.


"The Haunted House": Arthur and his friends explore a supposedly haunted house, only to uncover the true horror lurking within. As an adult, Arthur realizes the dangers of playing with the supernatural.


"The Science Experiment": Arthur recalls a science experiment he did in school that went horribly wrong, leading to serious consequences for himself and his classmates.


"The School Dance": Arthur reflects on the pressure he felt to fit in at a school dance, and how he learned to be true to himself despite the expectations of others.

Monday, March 27, 2023

"The Star-Spangled Banner" by Sarah Mchlachlan and Will Smith

 [Sarah]

O say can you see, by the dawn’s early light,

What so proudly we hail’d at the twilight’s last gleaming,

Whose broad stripes and bright stars through the perilous fight

O’er the ramparts we watch’d were so gallantly streaming?


[Will]

Ha ha, Big Willie's in the place, uh huh

Yeah, we 'bout to get it started, let's go


[Together]

And the rocket’s red glare, the bombs bursting in air,

Gave proof through the night that our flag was still there,

O say does that star-spangled banner yet wave

O’er the land of the free and the home of the brave?


[Will]

Yo, it's Will Smith and I'm hyped to be here

Proud of our country and the ones we hold dear

Got the stars and stripes waving high in the air

It's a beautiful sight, let's all show we care


[Sarah]

On the shore dimly seen through the mists of the deep

Where the foe’s haughty host in dread silence reposes,

What is that which the breeze, o’er the towering steep,

As it fitfully blows, half conceals, half discloses?


[Will]

From the land of the free to the home of the brave

We stand tall, never bowing to the hate

With our flag held high, we'll never back down

It's the red, white, and blue, that's our crown


[Together]

Now it catches the gleam of the morning’s first beam,

In full glory reflected now shines in the stream,

’Tis the star-spangled banner - O long may it wave

O’er the land of the free and the home of the brave!


[Will]

Big Willie Style, I'm proud to be free

In this great nation, that's the way it should be

So let's all come together, with love in our hearts

And show the world that we'll never be torn apart


[Sarah]

And where is that band who so vauntingly swore,

That the havoc of war and the battle’s confusion

A home and a Country should leave us no more?

Their blood has wash’d out their foul footstep’s pollution.


[Together]

No refuge could save the hireling and slave

From the terror of flight or the gloom of the grave,

And the star-spangled banner in triumph doth wave

O’er the land of the free and the home of the brave.


[Will]

That's right, Big Willie Style, we'll never back down

With the stars and stripes, we'll never lose the crown

So let's all stand tall, and show what we're made of

It's the land of the free, and the home of the love

Biomutant 2021 Review by Nintendo Power

Biomutant: The post-apocalyptic game you never knew you needed!


Welcome to the world of Biomutant, where mutations aren't a bug, they're a feature! In this colorful and zany world, you play as a furry creature that's part cyborg, part ninja, and all attitude. Your mission? To save the world from impending doom, of course! But don't let the cute and cuddly appearance fool you, Biomutant is a game with teeth! The combat is fast-paced and satisfying, with melee attacks that pack a punch and ranged weapons that let you take out enemies from a distance. And with a customizable character that can mutate in all sorts of crazy ways, there's no shortage of ways to wreak havoc on your enemies.


Speaking of enemies, Biomutant has some truly bizarre and memorable foes, from giant toads that breathe fire to cybernetic moose that can smash through walls. But don't worry, with the right mutations and upgrades, you'll be able to take them down and look cool doing it. The world of Biomutant is vast and filled with all sorts of interesting characters and factions. You'll encounter everything from tree-dwelling squirrels to samurai cats, and each group has its own unique story and motivations. Will you side with the hippie rodents, or join forces with the techno-rats? The choice is yours! But it's not all serious business in Biomutant. With its quirky narrator and wacky humor, there are plenty of jokes and memes to keep you entertained. From pop culture references to silly puns, Biomutant is a game that doesn't take itself too seriously. So what are you waiting for? Jump into the world of Biomutant and get ready for some mutated mayhem!

Score: 9/10 - Biomutant is a hilarious and action-packed adventure that's sure to keep you entertained for hours on end. With its colorful visuals, engaging combat, and memorable characters, it's a game that you won't soon forget. And with its irreverent sense of humor, Biomutant is a refreshing change of pace from the usual post-apocalyptic fare. So why not give it a try? After all, where else can you play as a cyborg-ninja-rodent and save the world at the same time?

Tuesday, December 13, 2022

Indiana Jones and the Temple of Doom is No Match For Uncharted

 The Indiana Jones franchise is beloved by many, and the second installment, Temple of Doom, is no exception. However, when compared to the recently released Uncharted movie, Temple of Doom falls short in several key areas.

First and foremost, the story of Temple of Doom is vastly inferior to that of Uncharted. While Temple of Doom focuses on Indiana Jones' search for a mystical stone and his rescue of kidnapped children, Uncharted tells a much more compelling and complex story of treasure hunter Nathan Drake and his search for a fabled pirate colony.

Furthermore, the characters in Uncharted are much more well-developed and relatable than those in Temple of Doom. While Indiana Jones is a fun and iconic character, he is a bit one-dimensional and lacks the depth and nuance of the characters in Uncharted.

In terms of action and adventure, both films deliver, but Uncharted manages to raise the bar with its breathtaking set pieces and impressive stunt work. Temple of Doom's action scenes, while still exciting, can't quite match the sheer spectacle of Uncharted.

Additionally, the special effects in Uncharted are top-notch, with seamless CGI and practical effects coming together to create a truly immersive experience. In contrast, the special effects in Temple of Doom, while impressive for their time, have not aged particularly well and can often distract from the film's story.

Overall, while Temple of Doom is a fun adventure movie, it falls short when compared to the superior storytelling, character development, and action of Uncharted.

   - AI Review

Super Mario 64 Is the Second Best 3d Mario Game

Super Mario Sunshine and Super Mario 64 are two highly regarded games in the Super Mario series. While both games have their own unique strengths and weaknesses, many fans believe that Super Mario Sunshine is the superior game for a variety of reasons.

One of the most notable differences between the two games is the setting. Super Mario Sunshine is set on the tropical island of Isle Delfino, while Super Mario 64 is set in the Mushroom Kingdom. The vibrant, colorful world of Isle Delfino is a refreshing change of pace from the more traditional Mushroom Kingdom, and the tropical setting allows for some unique gameplay mechanics, such as the ability to use water to clean up graffiti and other environmental hazards.

Another major factor that sets Super Mario Sunshine apart from Super Mario 64 is its focus on exploration. While Super Mario 64 is an open-world game, it still has a relatively linear structure, with players progressing through a series of levels in a predetermined order. In contrast, Super Mario Sunshine encourages players to explore the island of Isle Delfino and discover hidden areas and secrets on their own. This adds a sense of discovery and adventure to the game that is not present in Super Mario 64.

Super Mario Sunshine and Super Mario 64 are both classic games in the Super Mario series, and both are considered to be among the best games in the series by many fans. Both games feature Mario as the main character, and both are set in the Mushroom Kingdom.

One way in which Super Mario Sunshine is fundamentally a better game than Super Mario 64 is its story. In Super Mario Sunshine, Mario and his friends are on a vacation to the tropical Isle Delfino when they find that the island has been polluted by an evil villain called Bowser Jr., who is impersonating Mario. The game's story is more interesting and engaging than the story in Super Mario 64, which is relatively simple and doesn't have as many interesting characters.

Another way in which Super Mario Sunshine is superior to Super Mario 64 is its gameplay mechanics. In Super Mario Sunshine, Mario has a new tool called F.L.U.D.D. (Flash Liquidizer Ultra Dousing Device), which allows him to spray water and perform various other actions. This adds an extra layer of depth to the game's platforming and puzzle-solving elements. Additionally, the levels in Super Mario Sunshine are more varied and diverse than the levels in Super Mario 64, with each level having its own unique challenges and objectives.

Finally, Super Mario Sunshine also has better graphics and visuals than Super Mario 64. While both games were groundbreaking for their time, the graphics in Super Mario Sunshine are more detailed and colorful than those in Super Mario 64, making for a more immersive and enjoyable gaming experience.

Overall, while both Super Mario Sunshine and Super Mario 64 are fantastic games in their own right, Super Mario Sunshine is fundamentally a better game due to its more interesting story, improved gameplay mechanics, and better graphics.

- AI Review

Pokemon Emerald Review 2022

Pokemon Emerald is a fantastic game that holds up well in the Pokemon series. The game offers a rich and engaging storyline that builds upon the familiar structure of previous Pokemon games, with players traveling through the world of Hoenn and challenging other trainers to battles as they work to become the champion. The game also introduces new characters and challenges, such as the villainous team Magma and Aqua, who seek to use the power of legendary Pokemon Groudon and Kyogre for their own ends.

One of the standout features of Pokemon Emerald is its wide range of Pokemon to catch and train. The game features many fan-favorite creatures from previous games in the series, as well as some new additions that players will love. The game also offers a range of challenges and battles that test players' skills and strategy, including tough gym leaders and elite trainers to defeat. The battle system is engaging and strategic, with a wide range of moves and abilities for players to choose from and each Pokemon having its own unique strengths and weaknesses.

In addition to its engaging gameplay, Pokemon Emerald also boasts impressive graphics and music. The game's world is vibrant and colorful, with detailed environments and character designs that are sure to please fans of the series. The game's music is equally impressive, with a range of catchy and memorable tracks that add to the game's atmosphere. Overall, Pokemon Emerald is a fantastic game that holds up well in the Pokemon series and offers something for both new and seasoned players of the franchise. Whether you're a seasoned Pokemon trainer or just starting out, this game is sure to provide hours of entertainment.


Pokemon Emerald is an enhanced version of Pokemon Ruby and Sapphire that offers additional content and features not found in the original games. Some of the key ways in which Pokemon Emerald expands upon Pokemon Ruby and Sapphire include the following:

  • New characters and challenges: Pokemon Emerald introduces new characters and challenges, such as the villainous team Magma and Aqua, who seek to use the power of legendary Pokemon Groudon and Kyogre for their own ends. These new challenges provide additional gameplay opportunities and add to the game's storyline.

  • More Pokemon: Pokemon Emerald offers a wider variety of Pokemon to catch and train compared to Pokemon Ruby and Sapphire. In addition to the Pokemon from the original games, Pokemon Emerald also includes some new creatures that were not available in the earlier versions.

  • Improved graphics and music: Pokemon Emerald features improved graphics and music compared to Pokemon Ruby and Sapphire. The game's world is more detailed and vibrant, and the game's music is more varied and memorable.

  • Battle Frontier: Pokemon Emerald introduces the Battle Frontier, a new area where players can compete in a variety of challenging battles and tournaments. This addition provides additional gameplay opportunities and a new way to test players' skills.

Overall, Pokemon Emerald is an enhanced version of Pokemon Ruby and Sapphire that offers additional content, improved graphics and music, and new challenges and gameplay opportunities. 

   - AI Review

Monday, November 15, 2021

The French Dispatch - Who Let The Wes Loose?

I’m a big fan of Wes Anderson and his name brought me back to the theaters after not having been since fast 9. I came in with little knowledge on the plot or details of the movie, which I try to do if it’s a director I feel like I can trust.

Anthology films haven’t been a hit yet for me, Buster Scruggs I never got into and besides Movie 43, I can’t think of another one off the top of my head besides maybe that Tim Roth hotel movie. So I was pleasantly disappointed when realizing the film I was watching was a set of 3 main sections backed with a magazine to glue it together. The idea of Bill Murray’s American French magazine was creative and the page numbers were a nice touch when moving through the articles/stories. 


The first large piece, the one following Owen Wilson’s short bit, was my favorite by far. Benecio del Toro, Adrien Brody, the French bond woman, and Tilda Swinton were great. Every part of this section was perfect and I enjoyed the whole thing. Could have been a movie itself.

 

The second section with 2021’s biggest star and star of every movie this year, annoyingly, Timothee Chalamant is a student activist with Frances McDormand as a journalist. This section was my least liked one. Almost every character in this portion grinded my gears in a way similar to that of someone at a subway station handing me flyers to save the turtles while asking for my email, as they add buzzfeed articles to their Instagram story. McDormand plays a typical role for herself as a quiet and low esteemed person trying to accomplish some task. Like Fargo, or burn after reading but without being funny this time. Maybe the issue is I’m expecting the quality of performance that her working with her husband provides. She seems to be trying to fit into the Wes Anderson world by mimicking other staples of his work instead of creating a new odd character. Timothee Chalomant's cause of annoyance to me might be sourced from the constant shoving of ads for dune I get with his face on it and his ever presence on the Instagram explore page for some reason. Sounds kind of like I’m actively hunting for pictures of his jawline but if I could somehow click a checkbox to get rid of him from appearing on my internet I would. The third character, motorcycle helmet girl, I feel bad for hating on as much as I want to because I feel like she unjustly got a terrible role to fill as a very annoying and stubborn activist who butts heads in an obviously romantic way with Tim. Please never put that helmet on with those bangs again. This chapter also felt long and could potentially been cut to give more time to the superior first and third section.


Third section was carried single handedly by Jeffrey wrights voice. Edward Norton’s role is hilariously minimal even though I felt like he was a somewhat prominent advertising point for the film. But his cameo level appearance dunked on with Saoirse Ronan’s 12 seconds of screen time. This section, as an unqualified filmmaker, could have benefited by cutting back on Jeffrey wrights story and giving him and Bill Murray more screen time together. I liked that aspect of the sections arc the most and could have helped make the under developed kid held hostage feel so dragged on, by making the surrounding content around the kid’s story shorter and giving it to a present day Jeffrey Wright instead. The chef ending was great as he was laying on the hospital bed and bill Murray’s response to him trying to cut such an ender.


 

So based on me spilling thoughts on the film into my iPhone, I’m now coming to the conclusion that cutting Frances McDormands story entirely and giving that time to the magazine instead would have helped in my opinion. The movie is let down by not having characters that you form a really strong relationship with, something Wes Anderson had proven before that he is great at in the past. Bill Murray’s character as a dying lead editor and owner of the magazine should of been a bigger hit in the heart rather than just me being excited that the film is finally over. Owen Wilson in the crashing helicopter in life aquatic are moments of feelings that I did not come close to having once during this film. Closest I got to that was during the “c’mon c’mon” preview before the film started. 


Final comments. I didn’t get into another area where I thought the film suffered, which was the huge disproportionate amount of style of substance. Usually Wes Anderson can balance that but this time the scale snapped in half causing substance to fly out the window like iron when I’m lifting weights. I was also hoping for a great soundtrack, something this film apparently skimped on and instead dedicated the budget to rolling set pieces and composited shots where everything is magically in sharp focus. 


I’d give this movie a score of “2 Owen Wilsons of The 5 French Dispatch”, as in surprisingly soggy.

Thursday, August 12, 2021

Battlefield 2042 Technical Test FAQ Sheet So Far And What I've Noticed

 

Game looks cool and I’m excited for the release. Won’t preorder and you shouldn’t either of course. Below in categories I’ll list what I noticed while definitely not playing the tech preview.


I’ll add to this list as the test goes on and I see more footage of the test as I can’t play.

 

Can't add images or photos because all the gameplay is severely watermarked and blocking out usernames of people would basically make it pointless.


  • Graphics

    • Character models look good.

    • Map is big.

    • Lots of pop-in even on m.2 ssd.

    • Some textures don’t load or take their sweet time.

    • Looks like a console game.

    • A lot of in game objects and people did not look nearly as good as the playable character.

  • Movement

    • Guy jumps around like a champ and it feels good.

    • Climbing is good.

    • Grapple hook is super good and fun.

    • Guy runs fast which is a good thing, especially since the map is huge.

    • Movement feeling so good is going to get people off BF4 and onto this one, as long as the gunplay can match.

  • Gunplay

    • Shoots like a black ops game where you don’t really need to aim for head shots because you can’t really aim for head shots.

    • So much muzzle flash where it makes it hard to see when shooting.

    • Guns seem accurate but hard to tell when it’s 30fps locked.

  • Performance

    • None of the graphical settings worked for me, so I was stuck with medium settings locked to 30fps. Computer seemed to handle that perfectly fine and the fans never kicked up too much

      • computer was 2700k with 1070ti 32gb ddr4, 980 pro m.2 and 1080p

    • 30 fps was murder.

    • HDR did not work and you need to switch the monitor since none of the graphical settings stuck.

  • UI

    • Getting a kill was hard to know or notice if it happened as all you see was a little +10 points thing pop up.

      Couldn't find the scoreboard like in BF4.

       Game kept saying "Promoted" and it was the same rank over and over.

    • Enemies were sometimes highlighted with red.

    • Teammates sometimes failed to load a green icon above them which meant that you were often firing on your squad, good thing there isn’t friendly fire.

    • Selecting a spawn point was pretty good, except your teammates are the same color as the locations.

    • Easy to see ammo and your loadout.

    • Selecting a weapon was cool where it showed a little image of the guns and you could pick which one you wanted, but might work less well if the game ends up having as many weapons as BF4 had since your screen and your neighbors screens would need to be used to display all the various guns.

  • Settings and Options

    • Could not find keyboard config, so you couldn’t map stuff to mouse buttons.

    • A lot of controller options.

    • Couldn’t figure out how to prone.